๐ Game Changes
Evolve introduces a wide range of Quality of Life enhancements designed to provide players with a streamlined and rewarding gaming experience. These improvements foster both solo and group play, ensuring that all players can fully enjoy their adventure. Please refer to the game adjustments below to explore unique features, such as World Blessings, item modifications, and comprehensive class balancing.
๐ World Blessings
To help casual players catch up on the server, we increase the rates during World Blessings. This is done automatically, you may refer to the โจ World Blessings (opens in a new tab) page for more information.
- โ๏ธ Base & Job Experience: 10x.
- ๐ฏ Quest Experience: 10x.
- ๐ Item Drops: 10x.
- ๐ฅ MVP Drops: 10x.
- ๐ Normal Cards: 10x.
- ๐ถ MvP/Mini-Boss Cards: 1x (0.01%.)
โ๏ธ General Balancing
- Nerfed Loots (opens in a new tab).
- God Item Quests Disabled.
- Announcement on Rare Drops (0.05%.)
- Increased Storage Capacity to 600 Items.
- Faster Sitting/Standing HP/SP Regenration.
- Rideword Hat (opens in a new tab) absorbs HP/SP and works with magic attacks.
- Elemental Converters (opens in a new tab) (Fire, Water, Earth, Wind): Durations increased to 30 minutes.
- Rough Elunium (opens in a new tab) and Rough Oridecon (opens in a new tab) can be converted into Eluniums (opens in a new tab) and Oridecons (opens in a new tab) in bulk.
- All maps that include repeatable quests are now possible to memo and warp to.
- ๐ Exception: Even though they are repeatable quest maps, if the map spawns an MVP, it will not be possible to memo in order to avoid abuse.
๐ Skill Changes
We are gradually working on implementing class rebalance suggestions found on our ๐ฌ Discord (opens in a new tab) and documenting the changes as progress is being made. We kindly thank all players for their continued patience and support.
โจ Acolyte
Skill Change(s)
- Teleport (opens in a new tab): Level 1 skips the menu window.
- Blessing (opens in a new tab): Duration extended to 5 minutes.
- Increase Agility (opens in a new tab): Duration extended to 5 minutes.
โ๏ธ Priest
Skill Change(s)
- Aspersio (opens in a new tab): Duration extended to 5 minutes.
- Angelus (opens in a new tab): Duration extended to 5 minutes.
- Magnificat (opens in a new tab): Duration extended to 2.5 minutes.
- Gloria (opens in a new tab): Duration extended to 1 minute.
- Magnus Exorcismus (opens in a new tab): Hits all Race targets.
๐งช Alchemist
Skill Change(s)
- Homunculus Autoloot and EXP is disabled when the owner stops roaming (30 seconds timer).
- The Homunculi measure is implemented to prevent any potential abuse and to ensure that our in-game economy remains robust and thriving, keeping prices balanced for all players.
๐ช Assassin
Skill Change(s)
- Possibility to equip elemental arrows.
- Critical Hits can be done with Double Attack (opens in a new tab).
- Sonic Blow (opens in a new tab) hit lock removed and animation improved for fluidity.
๐ก๏ธ Rogue
Skill Change(s)
- Random Options (opens in a new tab): Items can be stolen from regular monsters.
- Renewal Back Stab (opens in a new tab): Teleports and applies Double Attack from all directions.
๐ป Minstrel
Skill Change(s)
- Arrow Vulcan (opens in a new tab) hit lock removed and animation improved.
โ๏ธ Blacksmith
Skill Change(s)
- Mammonite (opens in a new tab): Cost reduced by 50%.
- Cart Termination (opens in a new tab): Cost reduced by 50%.
- Power-Thrust (opens in a new tab): Duration extended to 2.5 minutes.
- Adrenaline Rush (opens in a new tab): Duration extended to 3.5 minutes.
- Weapon Perfection (opens in a new tab): Duration extended to 2 minutes.
- Random Options (opens in a new tab): Items proc and are applied on forged weapons.
๐คบ Knight
Skill Change(s)
- Bowling Bash (opens in a new tab): Chain reaction fixed without the demi gutter bug.
- The chain reaction of Bowling Bash now ranges from 2-20 cells which allows for wider splashing.
๐ก๏ธ Crusader
Skill Change(s)
- Rideword Hat (opens in a new tab) and Solar Sword (opens in a new tab) combo enabled.
- Grand Cross (opens in a new tab) targets all mobs that are stacked.
- Reflect Damage (opens in a new tab) is limited by your maximum HP value.
๐ฎ Wizard
Skill Change(s)
- Earth Spike (opens in a new tab): Increased maxium level to 10.
- The skill now deals multiple hits from 1 ~ 10 depending on the level.
๐ฉ Super Novice
Skill Change(s)
- Increase HP Recovery (opens in a new tab): Now recovers every 5 seconds.
- Increase SP Recovery (opens in a new tab): Also recovers every 5 seconds.
- Napalm Beat (opens in a new tab): Adjusted to focus all hits on a single target.
- Earth Spike (opens in a new tab): Added to the Super Novice class, giving access to all four basic elements.
- HP & SP Scaling: Super Novice now gains double HP and SP per level, which significantly boosts performance throughout the game.
- Stat Point Boosts: From level 1 to 99, instead of the usual increments, Super Novices now earn 15-20 HP per HP point and 2-3 SP per INT point, enhancing their vitality and magical prowess considerably.
๐ฅ Gunslinger
Skill Change(s)
- Elemental Bullets (opens in a new tab) and Cartridges (opens in a new tab) for the Gunslinger Class.