⚡ QoL Changes ⚡
⛱️ Weekend Rates
To help casual players catch up on the server, we increase the rates during weekends. This is done automatically from Friday 10:00AM to Monday 10:00AM EST (Eastern Standard Time).
- ⚔️ Base & Job Experience: 7x
- 🎯 Quest Experience: 5x
- 🍓 Item Drops: 5x
- 💥 MvP Drop: 3x
- 🃏 Normal Cards: 5x (0.05%)
- 💶 MvP/Mini-Boss Cards: 1x (0.01%)
⚖️ General Balance
- Nerfed Loots (Zeny Sink) (opens in a new tab).
- God Item Quests Disabled.
- Announcement on Rare Drops (0.05%).
- Increased Storage Capacity to 600 Items.
📜 Item Changes
- Rideword Hat absorbs HP as well as SP and works with magic attacks.
- Elemental Scrolls (Fire, Water, Earth, Wind): Durations increased to 30 minutes.
- Rough Elunium and Rough Oridecon can be converted into Eluniums and Oridecons in bulk.
💡 Skill Changes
We are gradually working on implementing class rebalance suggestions found on our Discord (opens in a new tab) and updating this list as progress is being made. We thank all players for their continued patience and support.
✝️ Acolyte
- Teleport level 1 skips the menu window.
- Blessing: Duration extended to 5 minutes.
- Increase Agility: Duration extended to 5 minutes.
- Aspersio: Duration extended to 5 minutes.
- Angelus: Duration extended to 5 minutes.
- Magnificat: Duration extended to 2.5 minutes.
- Gloria: Duration extended to 1 minute.
🧪 Alchemist
- Homunculus Autoloot and EXP is disabled when the owner stops roaming (30 seconds timer).
- The Homunculi measure is implemented to prevent any potential abuse and to ensure that our in-game economy remains robust and thriving, keeping prices balanced for all players.
🔪 Assassin
- Possibility to equip elemental arrows.
- Critical Hits can be done with Double Attack.
- Sonic Blow hit lock removed and animation improved for fluidity.
🗡️ Rogue
- Random Option Items can be stolen from regular monsters.
- Renewal Backstab teleports and applies Double Attack from all directions.
🎻 Bard
- Arrow Vulcan hit lock removed and animation improved.
⚒️ Blacksmith
- The cost of Mammonite reduced by 50%.
- The cost of Cart Termination reduced by 50%.
- Random Options proc and are applied on forged weapons.
- Adrenaline Rush: Duration extended to 3.5 minutes.
- Weapon Perfection: Duration extended to 2 minutes.
- Power-Thrust: Duration extended to 2.5 minutes.
🤺 Knight
- Bowling Bash chain reaction fixed without the demi gutter bug.
- The chain reaction of Bowling Bash now ranges from 2-20 cells which allows for wider splashing.
🛡️ Crusader
- Rideword Hat and Solar Sword Combo Enabled.
- Grand Cross targets all mobs that are stacked.
- Reflect Damage is limited by your maximum HP value.
🔮 Wizard
- Earth Spike: Increased maxium level to 10.
- Skill now deals multiple hits from 1 to 10 depending on the level.
🎩 Super Novice
- Increase Recuperative Power: Now recovers every 5 seconds.
- Increase Spiritual Power: Also recovers every 5 seconds.
- Napalm Beat: Adjusted to focus all hits on a single target.
- Earth Spike: Added to the Super Novice class, giving access to all four basic elements.
- HP & SP Scaling: Super Novice now gains double HP and SP per level, which significantly boosts performance throughout the game.
- Stat Point Boosts: From level 1 to 99, instead of the usual increments, Super Novices now earn 15-20 HP per HP point and 2-3 SP per INT point, enhancing their vitality and magical prowess considerably.
💥 Gunslinger
- Elemental Bullets and Cartridges for the Gunslinger Class.
📍 /memo Maps
- All maps that include repeatable quests are now possible to memo and warp to.
- Exception: Even though they are repeatable quest maps, if the map spawns an MVP, it will not be possible to memo in order to avoid abuse.