๐ป Horror Toy Factory
This instance can be repeated.
This instance has a cooldown period of 16 hours.
๐ง Overview
Horror Toy Factory is a thrilling mid-level instance designed for adventurers between levels 50 and 99. The journey is filled with Demon monsters, and the final boss is an Undead race monster named Celine Kimi.
This instance rewards players with Bloody Coins, which can be exchanged for various equipment and enchantments.
๐ฏ Requirements | ๐ Reward Incentives |
---|---|
Base Level: 50-99 | Bloody Coins (used for various rewards) |
Party: 1+ (must be in a party) | Boss Loot, Enchantments |
Time Limit: None | Rare gear based on difficulty |
๐ Key Notes:
- You cannot re-enter the instance once you leave before completing it (e.g., if you disconnect or die and respawn).
- It is highly recommended to bring Token of Siegfried to avoid being stuck after dying inside the instance.
- All monsters are Demon race, and the boss is Undead race.
๐บ๏ธ Walkthrough
- Instance Cooldown Quest Name: Trail of Toy Factory
- Map Name: Horror Toy Factory
- Start the instance: Go to Lutie and talk to Catherine Jet Johnson (xmas 237, 303) to reserve the instance. Click on the transporter to enter.
๐ซ First Phase: Room of Transformations
- Speak to the Myst Case NPC to transform into a Cookie (Red).
- Explore the room while transformed. Talking to NPCs or moving while not transformed will spawn Nightmare Cruisers.
- Kill Vicious Cookies and Evil Dwelling Boxes. Once enough are killed, there will be an announcement, and remaining monsters will die.
- Move to the northwest of the room and talk to the Green Cookie (you must be a Red Cookie). Afterward, transform into a Myst Case and proceed through the portal to the next phase.
๐ช Second Phase: Worker Room
- Transform into a Red Cookie again and explore.
- Talk to 10 Green Cookie NPCs (workers) around the room to hear their stories. Monsters can attack during this dialogue, so stay alert.
- After talking to all 10 workers, an announcement will kill all remaining monsters. Proceed through the portal to the next phase.
โ Third Phase: Antonio's Challenge
- Walk to the center of the room for a dialogue between Santa and Antonio. After the dialogue, enter the left portal and kill Antonio. This will trigger an announcement, and all monsters will die.
- Return to the center and enter the right portal to the final phase.
๐ฉ Final Boss Phase: Celine Kimi
- Listen to the conversation between Catherine and Celine Kimi. Celine Kimi and her phantom will spawn.
- Celine Kimi Info: Large size, Ghost 1 property, and Undead race. She has high HP (20M~66M depending on party size), DEF, and MDEF.
- Avoid attacking her during Max Pain aura, which redirects damage back to players. Preemptively watch for her /hp emoticon or long cast bar to time your attacks.
- Phantom Mechanic: If Celine's HP is 1% off from her phantom's, the phantom will heal Celine for 6% of her max HP. Keep the phantom near her to avoid resets.
- Once she is defeated, enter the southwest portal to reach the treasure room.
๐ฅ Difficulty Modes
Horror Toy Factory features five distinct difficulty modes, each increasing the power of enemies and rewards for those who dare to challenge them:
Difficulty | Monster Stats Boost | EXP Bonus | Reward Coins |
---|---|---|---|
Normal | No Boost | x1 | 25 Bloody Coins |
Veteran | +50% HP / Damage | x1.5 | 50 Bloody Coins |
Nightmare | +100% HP / Damage | x2 | 75 Bloody Coins |
Hell | +150% HP / Damage | x2.5 | 100 Bloody Coins |
Torment | +200% HP / Damage | x3 | 200 Bloody Coins |
โ Choose your difficulty wisely, as stronger monsters grant greater rewards but are more difficult to defeat.
๐พ Monsters
๐ต Blue text denotes a Mini-Boss.
๐ด Red text denotes an MVP Monster.
Phase | Monster Spawns |
---|---|
First Phase | Vicious Cookie, Evil Dwelling Box, Nightmare Cruiser (If not transformed) |
Second Phase | Vicious Cookie, Evil Dwelling Box, Nightmare Cruiser (If not transformed) |
Third Phase | Antonio |
Final Phase | Celine Kimi, Celine Phantom |
๐ Rewards
Item | Type | Description |
---|---|---|
Bloody Coin (opens in a new tab) | Etc - Currency | Used in exchange for various rewards via the Instance Shop Manager. |
Boss Loot | Equipment | Defeat Celine Kimi for rare gear and enchantment materials. |
๐ Treasure Box Rewards
๐ Closed Mind Box
๐ฅ Bloody Coin NPCs
You can trade your Bloody Coins to the NPCs below:
NPC | Item | Amount of Coin Required |
---|---|---|
Billy The Golden Hands (xmas 240, 291) | Cursed Water (opens in a new tab) Holy Water (opens in a new tab) Sweet Canape (opens in a new tab) Hot Tea (opens in a new tab) Closed Mind Box (opens in a new tab) Costume: Santa Hairband (opens in a new tab) Costume: Red Bonnet (opens in a new tab) Lush Rose [1] (opens in a new tab) Costume: Lush Rose (opens in a new tab) Old Parasol [3] (opens in a new tab) | 1 - 1,000 |
Vagrant Cain (xmas 240, 297) | Celine's Ribbon [1] (opens in a new tab) Noble Cross (opens in a new tab) Evilspirit Gloves [1] (opens in a new tab) | 1,000 - 2,000 |
๐ฎ Enchantments
You can enchant certain items for 15 Bloody Coins per attempt with Black Beard Joe (xmas 240, 294).
๐ฐ Instance Shop
Bloody Coins can be exchanged and collected by taking on our challenging Difficulty Modes in Horror Toy Factory yielding greater reward bonuses.
๐ Master Will the Instance Shop Manager located inside of the
main_office 112,290
exchanges Bloody Coins for the following items that are rotated with the seasons:
Item | Type | Description | Cost (Bloody Coins) |
---|---|---|---|
Holy Water (opens in a new tab) | Consumable | Blessed water used in sacred ceremonies. | 1 |
Cursed Water (opens in a new tab) | Consumable | Endows the user's weapon with Shadow property for 3 minutes. | 1 |
Closed Mind Box (opens in a new tab) | Consumable | A fast closed small box created by Celine Kimi's dreadful loneliness. Now it can be opened. | 100 |
Old Card Album (opens in a new tab) | Consumable | An antique album that contains a single intact card. | 300 |
Bison Horn (opens in a new tab) | Accessory | An ornament made from wild bison horns. Agi +2. Set Bonus: Thorny Buckler [1], Bison Horn [1]: Aspd +10%, Reflects 5% of the received short-ranged damage back to the attacker. | 500 |
Spiritual Ring (opens in a new tab) | Accessory | A beautiful ring imbued with strange spiritual powers that result in surprising effects when worn with the right items. INT +2, DEX +1. Set Bonus: Spirtual Wizardry Set (Spiritual Ring, Wizardry Staff or Soul Staff) MATK +6%, DEX +2, Reduces spell casting time by a percentage according to the headgear's upgrade level. Spiritual Exorcism Set (Spiritual Ring, Clip or Rosary): Magnus Exorcismus Damage +30%, Heal damage on Undead monsters +50%, SP Recovery +9%. | 500 |
Ring Of Fallen (opens in a new tab) | Accessory (Right) | You can hear some mumbling in a low voice. Rumours have been circling that darkness seeps through the heart if you keep listening to the mumbling. MHP+200. Class: Accessory (Right), Defense: 0, Weight: 0. | 500 |
Ring Of Flame Lord (opens in a new tab) | Accessory | A ring imbued with the power of the fire spirit king, which can be used to strengthen the wearer's weapon. This ring forms a matching set with the Ring of Resonance. Str + 2, Vit + 1, Atk + 15. Reduces damage taken from Fire property attacks by 10%. Adds a chance of casting various skills on the target or the user when performing a physical attack; Level 5 Bowling Bash, Level 1 Fire Ball, Level 1 Fury, Level 2 Gloria Domini, Level 1 Zen. Set Bonus: Ring of Flame Lord, Ring of Resonance: Adds a chance of casting additional skills on the target when performing a physical attack; Level 1 Guillotine Fist, Level 1 Lex Aeterna, Level 2 Meteor Assault, Level 5 Occult Impaction, and Level 5 Sonic Blow. | 1000 |
Ring Of Resonance (opens in a new tab) | Accessory | A ring that resonates with the Ring of Flame Lord: together, they form a matching set. Agi + 2, Vit + 1, Mdef + 2. Adds a chance of casting various skills on the target or the user when receiving a physical attack; Level 3 Assumptio, Level 10 Heal, Level 1 Quagmire, Level 5 Tarot Card of Fate, Level 10 Venom Splasher. Set Bonus: Ring of Flame Lord, Ring of Resonance: Adds a chance of casting additional skills on the target when performing a physical attack; Level 1 Guillotine Fist, Level 1 Lex Aeterna, Level 2 Meteor Assault, Level 5 Occult Impaction, and Level 5 Sonic Blow. | 1000 |
Bone Helm [1] (opens in a new tab) | Headgear (Upper) | An incredibly heavy helmet, constructed of solid bone, that makes it nearly impenetrable. Damage received from Shadow property attacks is increased by 15%. Class: Headgear, Defense: 15, Weight: 80, Required Level: 70, Usable By: Swordman and Merchant Classes. | 250 |
C. Red Bonnet (opens in a new tab) | Costume (Upper) | A hat noblewomen enjoy wearing. It is said the wearers want to drink black tea. | 1000 |
C. Santa Hairband (opens in a new tab) | Costume (Upper) | A hairband with a Santa motif. | 1000 |
C. Lush Rose (opens in a new tab) | Costume (Upper) | Nobody knows when this beautiful rose was picked and decorated, but it has still managed to keep its freshness all this time. | 1000 |
Lush Rose [1] (opens in a new tab) | Headgear (Upper) | MATK +20. Additional MATK +5 per upgrade level of the item. Restores 100 HP to the user when a monster is killed by a magical attack. Drains 50 HP from the user every 5 seconds. Set Bonus: Lush Rose [1] with Celine's Brooch [1]: Reduces fixed casting time of skills by 50%. All Stats +1 per upgrade level of Lush Rose, up to a maximum upgrade level of 10. If upgrade level is +7 or higher, increases magical damage on boss monsters by 20%. | 500 |
Festival Grand Circlet (opens in a new tab) | Headgear (Upper) | STR +3, INT +3, MDEF +3. | 1000 |
Evolved Orc Hero Helm (opens in a new tab) | Headgear (Upper & Mid) | STR +2, VIT +1, Max HP +10%. (All transferable methods except Kafra storage are locked.) | 1000 |
Frost Giant's Skull [1] (opens in a new tab) | Headgear (Upper & Middle) | STR +2, INT +2. Adds +1 ATK and MATK per refine level of the hat. | 1000 |
Celine's Brooch [1] (opens in a new tab) | Accessory | MATK +5%. Reduces variable casting time by 10%. Set Bonus with Celine's Ribbon: Reduces fixed casting time by 0.3 seconds. Adds 10 MATK per upgrade level of Celine's Ribbon. Bonuses for higher refines: +7: +10% magical damage to Demi-Human and Demon races, +9: +10% Earth, Fire, Neutral, Water, and Wind property magical damage, +11: +20% magical damage to Boss monsters. | 2500 |
Celine's Ribbon [1] (opens in a new tab) | Headgear (Upper) | MATK +40, DEX +3. Refine bonuses: Adds 7 MATK per upgrade level. Restores 200 HP when a monster is killed by magical attacks, but drains 50 HP every 5 seconds. Set Bonus with Celine's Brooch: Reduces fixed casting time by 50%. Increases magical damage on Boss monsters by 10%. All Stats +1 per refine level, up to +10. | 5000 |
Celine's Dress [1] (opens in a new tab) | Armor | MATK +50. Refine bonuses: +7: Reduces variable casting time by 10%. +9: Increases magic damage of all elements by 10%. +11: Reduces delay after skill by 10%. +12: Reduces delay after skill by an additional 5%. | 5000 |
Variant Shoes (opens in a new tab) | Footgear | Shoes that vary with your spirit. Increases Max HP and Max SP by 20%. Reduces Max HP and Max SP by 1% per upgrade level but increases DEF with refinement. | 1000 |
Valkyrie Helm [1] (opens in a new tab) | Headgear (Upper) | An ornate, winged helmet worn by the Valkyries, Odin's warrior maidens. Provides MDEF +5. Set Bonus: Valkyrie Helm, Valkyrian Armor, Valkyrian Shoes, and Valkyrian Manteau together grant All Stats +1. | 1000 |
Valkyrian Shoes [1] (opens in a new tab) | Footgear | Shoes worn by Valkyries. Max HP +5 per base level. Swordman, Merchant, and Thief bonus: Max SP +2 per job level. Indestructible in battle. Set Bonus: Valkyrie Helm, Valkyrian Armor, Valkyrian Shoes, and Valkyrian Manteau together grant All Stats +1. | 1000 |
Valkyrian Manteau [1] (opens in a new tab) | Garment | A manteau worn by Valkyries. Perfect Dodge +5, and +2 Perfect Dodge per upgrade level (max +10). Swordman, Merchant, and Thief bonus: Reflects 5% of received short-ranged damage, and an additional 2% per upgrade level (max +10). Indestructible in battle. Set Bonus: Valkyrie Helm, Valkyrian Armor, Valkyrian Shoes, and Valkyrian Manteau together grant All Stats +1. | 1000 |
Valkyrian Armor [1] (opens in a new tab) | Armor | A shining white armor worn by Valkyries. All Stats +1. Acolyte, Mage, and Archer bonus: 50% resistance to Silence. Swordman, Merchant, and Thief bonus: 50% resistance to Stun. Indestructible in battle. Set Bonus: When worn with Valkyrie Helm, Valkyrian Shoes, and Valkyrian Manteau, All Stats +1. | 1000 |
Lucius's Fierce Armor of Volcano (opens in a new tab) | Armor | An armor enchanted with the Fire property. Usable by all jobs except Novice jobs. | 1000 |
Old Parasol (opens in a new tab) | Weapon (One-Handed Sword) | A very old and worn-out parasol, emanating magic. MATK +80, and additional MATK +10 per upgrade level of the item. Enables Level 10 Soul Strike. | 1000 |
Orc Archer Bow (opens in a new tab) | Weapon (Bow) | A large, powerful bow used by Orc Archers. Adds a 2% chance of gaining Steel Arrow when a monster is killed. Set Bonus: Increases long-ranged damage on targets by 50% when equipped with Steel Arrow. | 1000 |
Bloody Axe (opens in a new tab) | Weapon (Two-Handed Axe) | A terrifying axe that is said to fill the entire battlefield with blood once it cuts flesh. Str +10. Increases movement speed. This item is indestructible in battle. | 1000 |
Giant Axe (opens in a new tab) | Weapon (Two-Handed Axe) | This giant axe seems like it's impossible to pick up and wave. Increases the damage of High Speed Cart Ram by 15%. If the user's base Str is 95 or higher: Hit + 10, Aspd + 3%. Set Bonus: Giant Axe [1], Giant's Protection [1]: Reduces damage taken from Demi-Human enemies by 3%. If the Giant Axe [1] upgrade level is +7 or higher: Increases physical damage on Boss monsters by 5% and High Speed Cart Ram damage by 5%. If +9 or higher: Additional 10% physical damage on Boss monsters and 10% High Speed Cart Ram damage. | 1000 |
Tomahawk (opens in a new tab) | Weapon (Two-Handed Axe) | A light axe imbued with the Wind property which can be hurled at enemies. Enables Level 1 Tomahawk Throwing. This item is indestructible in battle. | 1000 |
Fireblend (opens in a new tab) | Weapon (One-Handed Sword) | A one-handed, formal dress sword imbued with fire. Enables Level 3 Fire Bolt. Adds a 10% chance of casting Level 3 Fire Bolt on the target when performing a physical attack. | 500 |
Hellfire (opens in a new tab) | Weapon (Two-Handed Spear) | A spear imbued with the Fire property and enchanted with the power to summon flame. Str +3. Adds a 10% chance of casting Level 5 Fire Ball on the target when performing a physical attack. | 500 |
Holy Stick [1] (opens in a new tab) | Weapon (One-Handed Staff) | A holy stick made of the Rune of Odin, specialized for exorcisms. Reduces the variable casting time of Holy Light, Magnus Exorcismus, and Turn Undead by 25%. Set Bonuses: 1. With Benevolent Guardian [1]: Increases the recovery rate of healing skills by 3% per upgrade level of Holy Stick [1]. 2. With Exorcism Bible: Adds a 2% chance of casting Level 1 Turn Undead on the attacker when receiving a physical attack. Increases the damage of Magnus Exorcismus by 20%. 3. With Shoes of Punishment: Reduces the variable casting time of Adoramus and Judex by 5% per level of Oratio known. Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known. If Holy Stick [1] is +7 or higher: Increases magical damage on Demon, Undead, Shadow, and Undead property targets by 30%. If Holy Stick [1] is +9 or higher: Increases the damage of Adoramus by an additional 20%. Increases magical damage on Demon, Undead, Shadow, and Undead property targets by an additional 20%. | 1000 |
Grand Cross [1] (opens in a new tab) | Weapon (Mace) | A cruciform mace blessed by the pope of the Rune-Midgarts kingdom. Restores 1 SP to the user when performing a physical attack on Undead race targets. Restores 3 SP to the user when an Undead race monster is killed by a physical attack. Enables the use of Level 3 Turn Undead. Adds a 10% chance of casting Level 3 Turn Undead on the target when performing a physical attack. | 1000 |
Ledger of Death [2] (opens in a new tab) | Weapon (Book) | A demonic book used to kill the living by writing their names. STR +3, INT +3, LUK -20. ASPD +1% per upgrade level of Ledger of Death [2]. Adds a 0.1% chance of inflicting Coma on Demi-Human and Human Player race targets when performing a physical attack. Set Bonus (Sage): 2% chance of casting Level 5 Hellโs Judgment on the target when performing a physical attack. | 1000 |
Thorn Staff of Darkness (opens in a new tab) | Weapon (One-Handed Staff) | A staff covered in thorns with powerful magical properties. INT +3, DEX +3. Reduces global skill delay by 3% per 2 upgrade levels. Bypasses 1% of hard MDEF per upgrade level when performing a magical attack. Set Bonus: Skull Cap [1], Thorn Staff of Darkness - MATK +10 per upgrade level of Thorn Staff of Darkness. If upgraded to +10 or higher, reduces variable casting time by 10%. | 1000 |
Twin Edge of Naght Sieger (R) (opens in a new tab) | Weapon (One-Handed Sword) | One of the twin swords of Naght Sieger, with a powerful red blade. Adds a chance to ignore the target's defense for 5 seconds when attacking. Enables the use of Lv. 3 Meteor Storm. | 1000 |
Twin Edge of Naght Sieger (B) (opens in a new tab) | Weapon (One-Handed Sword) | One of the twin swords of Naght Sieger, with a sharp blue blade. Adds a chance to ignore the target's defense for 5 seconds when attacking. Enables the use of Lv. 5 Frost Diver. Attack Strength: 150. | 1000 |
Entweihen Crothen Card (opens in a new tab) | Card (Armor) | MATK + 100. | 10000 |
Orc Lord Card (opens in a new tab) | Card (Armor) | Reflects 30% of the received short-ranged physical damage back to the attacker. | 10000 |
Orc Hero Card (opens in a new tab) | Card (Headgear) | Provides immunity to Stun. Increases VIT by +3. | 10000 |
Ifrit Card (opens in a new tab) | Card (Accessory) | ATK + 1, CRIT + 1, and HIT +1 for every 10 job levels. Adds a chance of casting Level 2 Earthquake when receiving a physical attack. | 10000 |
Randgris Card (opens in a new tab) | Card (Weapon) | ATK +10%. Adds a chance of casting Level 1 Dispell on the target when performing a physical attack. The compounded item is indestructible in battle, but it can still be destroyed by failed upgrade attempts. | 10000 |
Beelzebub Card (opens in a new tab) | Card (Accessory) | Reduces the variable casting time of skills by 30%. | 10000 |
Dark Lord Card (opens in a new tab) | Card (Shoes) | Adds a 10% chance of casting Level 5 Meteor Storm on the attacker when receiving a physical attack. Set Bonus: Max HP + 20%, Max SP + 20%, reduces variable casting time by 10% when equipped with Dark Illusion Card. | 10000 |
Nahtzigger Card (opens in a new tab) | Card (Armor) | Increases the damage of Ghost property magical attacks on targets by 30%. | 10000 |
Celine Kimi Card (opens in a new tab) | Card (Weapon) | MATK +10%. Adds a 0.5% chance of inflicting Critical Wound on any target within 11x11 cells of the user when performing a magical attack. Additional 1% chance per 3 upgrade levels of the compounded item. | 10000 |
๐ก Strategy Tips
- Transforming is key: Stay transformed throughout the instance to avoid triggering Nightmare Cruisers.
- Handle Celine Kimi with care: Pay close attention to her Max Pain aura and manage both her and the phantom's HP to avoid healing.
- Consider gear and resistances: Equip gear that provides high resistance against Demon and Undead monsters.
- Bring healing items or Tokens: High DPS and support skills will be needed, and it is recommended to bring Token of Siegfried for any revives.